Powerslist

Generic Physical Superpowers

Superstrength
Speed
Durability
Agility/reflexes
Healing/regeneration
Supersenses
Sight/hearing/smell/taste/touch
Sensing danger (spider-sense)
Sensing other types of events (dishonesty, murder, etc.)
The ability to remove senses (like inflicting blindness, etc.)
Longevity/immortality

Forms of Transportation

Climbing/wall-crawling
Swimming/water-breathing
Flight
Teleportation
Exceptional leaping (e.g. the Hulk)
Phasing/intangibility

Time-Based Abilities

Temporal manipulation (like The Matrix)
Time travel
Prophecy

Elemental Control/Manipulation

Basic elements (fire, water and/or ice, earth, wind)
Electricity
Light
Darkness and/or shadows
Gravity
Magnetic forces
Radiation
Energy
Sound
Nature

Generic Mental Abilities

Skills and/or knowledge
Popular categories: science, mechanical, computer/electronics, weapons-handling/military, driving, occult/magical.
Super-intelligence
Resourcefulness (“I’m never more than a carton of baking soda away from a doomsday device”)

Psychic Superpowers

Telekinesis (moving objects mentally)
Telepathy (reading minds)
Mind-to-mind communication
Mind-control
Possession (total mental control)
Memory manipulation (may include creation/alteration/deletion)
Mentally generated weaponry/objects
Mindblast
Ability to locate someone mentally
Forcefields
“Psychometry”–the ability to learn things about the past or future of an object by touching it

Biological Control

Acid/poison
Controlling plants and/or animals
Shapeshifting (animals).
Shapeshifting (people)–mainly useful for disguises/stealth.

Miscellaneous Talents

Elasticity
Self-destruction
Self-liquification
Gaseous form
Growth/shrinking
Self-duplication
Invisibility
Absorbing someone else’s powers
Negating someone else’s powers
Luck manipulation (good luck for hero and/or bad luck for enemies)
Illusions
Pocket space–the ability to hold and remove objects so that only the user can retrieve them. It could be used for carrying really heavy equipment, hiding valuable and/or stolen and/or highly explosive goods, concealing weapons, smuggling candy into movie theaters, removing a hostile explosive, etc.
Ability to control density

Archetypes

The Brick (e.g., Superman, Captain Marvel, Hulk, Thor, Wonder Woman).
The Energy Projector (e.g., Cyclops, Black Lightning, Photon).
The Gadgeteer (e.g., Doc Savage, Spiderman, Batman, Tom Strong).
The Martial Artist (e.g., Batman, Karate Kid, Bronze Tiger).
The Mentalist (e.g., Phoenix, Professor X).
The Metamorph (e.g., Mr. Fantastic, Metamorpho, Goliath, The Atom).
The Mystic (e.g., Dr. Strange, Dr. Fate, Scarlet Witch, Zatanna).
The Patriot (e.g., Captain America, Super-Patriot, US Agent).
The Knight In Shining Armor (e.g., Iron Man, Cyborg).
The Speedster (e.g., Flash, Quicksilver, Johnny Quick).
The Weaponmaster (e.g., Green Arrow, Taskmaster, Batman)

or

Brick - slower hand-to-hand fighter who relies more on raw strength and tougher defenses (Incredible Hulk / Colossus)
Energy Projector - primary combat ability is a ranged attack, which, despite the name, is not necessarily energy-based (Cyclops / Starfire)
Gadgeteer - abilities based on technological devices (Brainiac 5 / Forge)
Martial Artist (or martist for short) - lightly armored hand-to-hand combatant who fights with skill, quickness, and agility (Daredevil / Wolverine / Batman)
Mentalist - abilities target the mind, not the physical foe (Professor X / Jean Grey)
Metamorph - abilities involving changes in shape and/or size (Plastic Man / Mystique)
Mystic - trained in the use of magic, or with abilities or items with magical properties (Doctor Fate / Doctor Strange)
Patriot - an embodiment of his or her nation (Captain America / Captain Britain)
Powered Armor - a variant of a Gadgeteer, who uses an "all-in-one" gadget worn as armor (Iron Man / John Henry Irons)
Speedster - with abilities based around movement (Flash / Quicksilver)
Weaponmaster - with expertise at using a particular type of weapon (Green Arrow / Hawkeye)
Sink - with primary abilities being drains or transfers a "Sink" can diminish, nullify or steal another characters powers, abilities or stats, either temporarily or permanently.

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